Charley's had psychic flashes all her life. They never used to make sense, but now they're forming a disturbing pattern linked to a recent death on the railway tracks. When she starts receiving texts from beyond the grave, she knows she'll need help... INCLUDES EXCLUSIVE BONUS CHAPTER FEATURING FLASHES CHARACTER TOM HENSON & KIERA HUDSON
The Trials are over. But something has happened that no one at WICKED has foreseen: Thomas has remembered more than they think. And the truth is more dangerous than anyone could have imagined .
Forbidden to leave her island, Isabella dreams of the faraway lands her cartographer father once mapped. When her friend disappears, she volunteers to guide the search. The world beyond the walls is a monster-filled wasteland - and beneath the dry rivers and smoking mountains, a fire demon is stirring from its sleep. Soon, following her map, her heart and an ancient myth, Isabella discovers the true end of her journey: to save the island itself.
Two orphaned children are on the run, hiding among the crumbling canals and misty alleyways of the city. Befriended by a gang of street children and their mysterious leader, the Thief Lord, they shelter in an old, disused cinema. On their trail is a bungling detective, obsessed with disguises and the health of his pet tortoises.
The Tunnels adventure is far from over for Will Burrows. In his quest to find his father, Will is plunged even deeper underground. And as if things weren't bad enough already, he stumbles across a Styx plot with terrible implications for the world above. And a sister who isn't finished yet...
Life in the Inkworld has been far from easy since the extraordinary events of Inkspell, when the story of Inkheart magically drew Meggie, Mo and Dustfinger back into its pages. With Dustfinger dead, and the evil Adderhead now in control, the story in which they are all caught has taken an unhappy turn.
Meggie loves stories, but her father, Mo, hasn't read to her since her mother disappeared. When a stranger knocks at their door, Mo is forced to reveal an extraordinary secret - when he reads aloud, words come alive, and dangerous characters step out of the pages. Suddenly Meggie is living the kind of adventure she has only read about in books.
Arianwyn fluffs her witch's assessment. Awarded the dull bronze disc of an apprentice - to the glee of her arch-rival, Gimma - she's sent to protect the remote, dreary town of Lull. But her new life is far from boring. Turns out Gimma is the pompous mayor's favourite niece - and worse, she opens a magical rift in the nearby forest. As Arianwyn struggles with her spells, it's soon clear there's much more than her pride at stake ...
If you thought the Limiters were nasty, think again. They've brought their females with them this time. And all that stands in their way are Will and his friends, and a rag-bag team of retired commandos. It's a smoking spiral of chaos and not everyone is going to survive.
1919. Henry has moved to the countryside with her parents and her baby sister, Piglet - all still scarred by the death of her brother. Alone in her head, she begins to explore her surroundings, encouraged by her only friends - characters from her favourite books. Nobody much notices when she wanders into the woods at the bottom of the garden and meets Moth, a striking witch-like woman.
Together they form a bond that could help Henry save her family.
When Reuben discovers an old pocket watch, he soon realizes it holds an incredible power: it can turn you invisible for fifteen minutes.
And the watch's power is even more extraordinary than he knows.
Soon, he's on the run from a despot determined to possess it for himself ...